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how do I make a 3d profile into 2d

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This topic contains 4 replies, has 2 voices, and was last updated by  Mike 2 years, 10 months ago.

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    Maybe its just me, but I have a problem getting my profiles to work. When I select lines and curves that are on different Z axis planes, my path always contains mistakes and multiple partial path that don’t always make sense. Up until now, I’ve been copying details to one Z plane so I can make them into closed chain. This works fine EXCEPT when I encounter a spline. The only solution I’ve come up with is to overlay points at one level and use 3 entities arcs to copy the spline arcs to the same level. This takes a ridiculous amount of time.

    I can’t help but think there is already a solution that I haven’t discovered yet. I searched the online help for an answer and the closest match I’ve found talks about a 2D containment option in the multi-axis post tab in the current setting dialog. I am not finding a check box for this.

    I’m frustrated and about to switch to Solidworks. Don’t want to do that because of the learning curve, but that app does project 3D details to a single Z plane.

    Can anyone help with this?




    It would be nice to have a file.
    Here is what I think you are looking for.
    Translate all wireframe geometry so it is above Z 0
    Surfaces/rectangular Plane
    Other/Project curves to surface
    Delete planar surface and all original geometry which was translated above Z 0
    Yoy will be left with geometry that is all on the same plane,at Z 0

    • This reply was modified 2 years, 10 months ago by  jrmach.
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    Hey JR.

    Thank you very much! You have just saved me countless hours!

    I am not new to programming, but I am new to using so much automation! Every time I think to my self, “A am wasting way too much time, there has to be an easier way!”, I try online help first and if I am having a difficult time find a search parameter that will get me exactly what I want, I post a question here and get just what I am looking for!

    Thanks again!



    If you have not heard,this is a great resource

    Al works for BoB and is awesome



    Thanks for the tip, I’ll check it out

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