The BobART Tutorials

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This topic contains links to all of the BobART Tutorials in this help system. To become familiar with BobART, you should start at the BobART Introduction help topic. This is the starting point for all BobART features and parameters. After becoming familiar with the BobART features, you can use the following tutorials to gain further knowledge about how to create great art.

Important Information

All of the BobART features are accessed in the BobARTTabIcon.png BobART tab of the Data-CAM Tree Manager. To view descriptions and explanations of all the BobART features and feature parameters, view the BobART Introduction help topic.

Vectorizing Images

The following is the general setup process for vectorizing images or loading vector files.


The Setup Process


Step 1.    Prepare the image file or vector file that you want to use.


Step 2.    In the BobART tree, right-click BobART Manager, and select the appropriate command.


Step 3.    In the Open dialog box, locate and select the file. Click Open.


For vector files, the geometry is displayed in the Workspace and ready to use.


For images, an ImageIconForVector.png Image-name item is added to the BobART tree, under MillingStockIconWhite.png Images.


You right-click ImageIconForVector.png Image and click Vectorize to define the parameters. When you click OK, the geometry is created and displayed in the Workspace.




Emboss Models

The following is the general setup process for creating embossed models. All tutorials are listed after the steps.


The Setup Process


Step 1.    Create geometry (or prepare files) for the feature.


This can be wireframe geometry, surfaces, solids, BobART components, BobART surface files (.bbas), or image files (depending on the type of Emboss feature).


Step 2.    Create stock for the embossed model.


If you try to add an Emboss feature before defining stock, the Stock Parameters dialog box is displayed first for you to define the stock size, location, and appearance. The stock geometry defines the area in which an Emboss feature can be created.


Step 3.    Add the feature and define the feature parameters.


When you add the feature, a dialog box is displayed for you to define the feature parameters.


For the Emboss From Image, Emboss From BobART Surface, and Emboss from Component features, you select the image/.bbas/component (stl) file to load before defining the feature parameters.


Step 4.    Select geometry, image files, or BobART surface files (.bbas). After defining the parameters and closing the dialog box, the feature is added to the BobART tree. You use the feature to assign these items.


Geometry is selected for the Emboss Regular, Emboss Swept, Emboss 2-Rail Sweep, and Emboss From Surface/Solid features.


For the Emboss Texture features, you can select a boundary geometry.


For the Texture from Image or Texture from BobART Surface (.bbas) File features, an image or .bbas file is selected after defining the parameters.


Step 5.    Regenerate the model to view the results of the feature.





Getting Started








Saving the Model

Related Topics

For descriptions of all BobART features and parameters, view the BobART Introduction help topic.