SKIN SURFACE &
TOOLPATH WITH G-CODE TRAINING LESSON:
Version 21
offers a series of surface creation functions.
One of them is the SKIN function.
This lesson will teach you how to use this function using an existing 3D
wireframe file that is located in the Version 21 Samples Folder.
STEP 1
With a NEW
drawing screen go to the FILE menu of the CAD side and select OPEN. Locate the BobCAD-CAM Version 21 Folder and
double-click on it. Now locate the
Samples folder and double click on it as well.
Locate the file called, “Skin
surface example.cad” and double click on it to open it in the CAD window.

Notice that
the 2 cross sectional ends are black and the 2 paths are blue. The paths are also called “rails.”
STEP 2
Because
this is an Action-Object only function you must go to the SOLIDS menu, choose
Surface Creation, Skin and then click NEXT to begin the chain selection on the
cross section or construction geometry first.
You need to
select the two (end) cross sectional geometry first. Then the second part will be to select the
path (rails) geometry.

STEP 3
After
selecting the skin option and the NEXT button from the Surface Creation box,
you need to chain-select the left
end first by clicking on it one time, pointing the directional arrow toward the
front end of the arc and then clicking your left mouse button one more time to
set the direction and then Right-click
your mouse to complete the selection.
Now
chain-select the second cross section in the same way with the selection
directional arrow in the same direction as the first side. After right-clicking to set the direction and
complete the second chain selection, RIGHT-click
your mouse once more to open the Skin Surface box.

STEP 4
You will
now have 2 options: Convert to Spline allows
you to create a “Linear” surface or “Smooth” which creates a surface based off
of converted spline geometry. In most
cases “Smooth” will not be available unless you are working with converted
spline cross sections. By clicking OK
you will be able to move on with the path/rail selections.
It is
important to select these in the correct sequence. You need to select the path that connects to
the first construction cross section with the path selection direction going
AWAY from the start of that construction entity or chain.

STEP 5
After
clicking OK in the Skin Surface box, place your cursor on the first path entity
or first entity starting that chain. In
the above example you would click on the back “Path” arc, point your
directional arrow going away from the left construction arc and click your left
mouse button again and then right-click your mouse to complete that chain
selection.
Now place
your cursor on the far LEFT end of the FRONT chain and left-click on it one
time. Point your directional arrow going
toward the Right end of the chain and then take your cursor over to the last
entity of that chain and click on it.
Make sure that you select the last entity of that chain or hit your F3
key on the keyboard. This automatically
generates the surface.

STEP 6
Now place
your cursor on an interior line of the surface and click on it to select it (it may already be selected if your auto
Preselect option is checked in the environment settings of the CAD File menu). Now go to the Solids menu and select RENDER.

STEP 7
Now, select
the CLOSE button in the render window.
If the
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Now, have a
look at the

Now go to
the TOOL menu on the

NOTE: The HAAS
VF Series post configuration will be different from other posts. If you have a HAAS CNC machine you can use
this post configuration. If your post is
not listed in the V20 demo, we either have it or can create it at no additional
cost to the customer.
STEP 8
With the
surface selected (if it isn’t selected,
select it now) go to the SOLIDS menu and select GENERATE TOOLPATH. (If it
is not available for selection, then you didn’t select the surface and need to
select the surface first.) This will
open the Solid Machining box. Select the
Planar option in the Solid Machining box and
then click NEXT to open the Planar Cut Options box.

Enter the
following:
Click the
NEXT button to advance in the wizard.
STEP 9
This opens
the Toolpath Extents box.

Select the
“To Part Edge” cutting option as well as “Use Full Part” under the Z Extents
section and click GENERATE to produce the toolpath across the surface as
directed and open the Solid Tool Depth Settings box when finished.

The Rapid
Plane is the clearance and this box will have a value in it as the top of this
surface is not at Z0. You will also have
1.125 as the top of material. This is
fine as this is the material top for this example.
Check the ENABLE button under Automatic Roughing
and enter .25 as the max depth of each cut.
Go ahead and click OK. This will
automatically generate the G-Code program for a HAAS VF Series control. Other post processors are available as
needed.
STEP 10
Go to the
CAM EDIT menu and choose SELECT ALL.
This will highlight all of the code.
Now go back to the CAM EDIT menu and click on Run Time Estimate.
The new box
will prompt you for a feed rate. You can
enter in the feed rate that you will be using.

This will
be in inches or millimeters per minute depending on what you have the software
set to in the software environment settings (located in the CAD side edit menu under environment and coordinates tab). Click OK.
This will
produce your run time.

Click OK to
exit the run time box.
STEP 11
Now go to
the CAD side of the screen with the g-code still selected and change the active
color by selecting the active color drop-down arrow and choosing a different
color than black.

STEP 12
Now go back
to the CAM EDIT menu and select GEOMETRY FROM NC. This will backplot the g-code toolpath over
the surface in the new color you chose.
Now go to the CAD EDIT menu
and choose Select Entities and then SELECT ALL.
Everything will highlight. Now go
to the SOLIDS menu (also on the CAD side) and choose RENDER.

This is
basically the roughing cycle. You would
now perform a tool change and go back to generate your finishing toolpath and
g-code for finishing in the same program if this is how you wanted to program
the part. As you become familiar with
how to create parts and machine them you will find BobCAD-CAM Version 21 to be
both easy to use and fast in 2D or 3D part programming!
You have
completed this lesson.