When an Emboss feature is added to the BobART tree, the following feature items are also added for modifying the feature. This may include assigning or replacing feature geometry, custom cross-sections, image files, BobART surface files, and component/stl files. Many of the feature items are common to multiple Emboss features so they are all explained in this help topic.
A feature in the BobART Tree looks similar to the following. You right-click each level of the feature to access a shortcut menu.
Regular Emboss 1 - Add
Geometry
Cross-Section
Geometry
The bullet points in each list represent each shortcut-menu command.
Emboss Feature
Edit - opens the Feature dialog box for you to modify the feature parameters.
Delete - removes the feature from the tree. Regenerate to view the change in the model.
Suppress/Unsuppress - is used to remove the feature from the model or to return a suppressed feature. This is used to update the model with or without the feature in order to compare or create multiple versions of the same model. To update the model, Regenerate.
Geometry
Re/Select - enables selection mode for you to select geometry that is used to create the feature.
Remove - removes any geometry assigned to the feature.
Reverse Direction - reverses the chain direction of the selected rail (for 2-Rail sweep only).
Modify Start Point - enables selection mode for you to click a new start point location along the rail geometry (2 Rail Sweep). This is used when the geometry assigned to a rail is a closed chain containing more than one entity. You can select the start or endpoint of any entity in the chain (no midpoints).
TIP: For the Smoothing feature, you do not need to select geometry when using Smooth Whole Model. You only need to assign geometry to a Smoothing feature when confining the operation to a specific area of the model.
Cross-Section Geometry (Emboss Regular/Swept/Texture
Weave)
Re/Select - enables selection mode for you to select the geometry that is used for the cross section.
Remove - removes any geometry assigned to the cross section.
Reverse Direction - reverses the chain direction of the selected cross section.
Boundary Geometry
The Boundary Geometry item is only used with the Emboss Texture feature types. When no geometry is selected, the texture is applied to the entire model, or you can use the following options to confine the texture.
Re/Select - enables selection mode for you to select closed chains in which to confine the feature. You can select multiple closed chains.
Remove - removes any geometry assigned to the feature boundary.
Art Surface
Re/Load
Art Surface - displays
the Open dialog box for you to locate and select a BobART surface
file (.bbas file). The art surface is applied to the model when
you regenerate. You can use this option to replace the current
surface file.
Component
Re/Load Model File - displays the Open dialog box for you to locate and select a component/stl file. You can use this option to replace the current component for the feature. The new component is applied to the model when you regenerate.
Image
Re/Load Image - displays the Open dialog box for you to select a file type, select an image file, and click Open. The image is used to create the feature. Regenerate to view the change in the model.
Edit Image Using Paint - select this option to open the image for editing in the Paint program. When you are done editing, save the changes and exit the program. Regenerate to view the change in the model.
Cross-Section Geometry-1
Re/Select - enables selection mode and assign the appropriate geometry to this cross section.
Remove - remove any geometry assigned to the cross section.
Reverse Direction - reverses the chain direction of the cross section.
Edit - opens the 2-Rail Sweep Cross-Section Geometry Location dialog box which allows you to edit the Location % of this cross section. In order to use this option, you must clear the Automatically space cross sections check box in the 2 Rail Sweep dialog box first.
Add New Cross Section Geometry - adds another Cross-Section Geometry item to the 2-Rail Sweep to allow the use of multiple cross-sections.
Delete Cross Section Geometry - deletes the Cross-Section Geometry item from the tree.
After defining the feature parameters and selecting any necessary geometry,
right-click Emboss
Model, and click Regenerate.
IMPORTANT: Every time any change is made to an Emboss feature in the BobART Tree, you must Regenerate to update the model in the graphics area.