Emboss from Surface or Solid

Introduction

This feature uses a surface or solid from the graphics area to create an emboss.

Navigation

To create an Emboss From Surface or Solid:

 

  • In the BobART tab, right-click Emboss Model, and click Emboss From Surface/Solid.

 

The Create Emboss From Surface dialog box displays.

The Dialog Box Parameters

ClosedView the Create Emboss From Surface/Solid dialog box

 

 

 

Origin

The Origin group sets the emboss model location using the XYZ coordinate. The origin is the lower-left corner.

    • Use Surface Position - automatically sets the Origin values using the current position of the selected solid or surface. You must assign geometry to the feature before using this option.

 

Emboss Attributes

    • Name - indicates the feature name that displays in the BobART tree. By default, it is automatically named by the feature type and number. Note that you cannot use the hyphen (-) character with spaces around it, as this is reserved for the automatic naming and will be removed. You can however use it without spaces, for example, Emboss-Body).

    • Color - opens the Color dialog box. Select the desired color for the feature, and click OK. (The default color is set using the Solids color of the Settings Part/Settings Default dialog box.)

 

Application Type

    • Application Type - indicates what kind of embossing is performed: Add, Subtract, Merge High, or Merge Low. For more information, view the Application Types help topic.

 

 

OK - accepts any changes and closes the dialog box. (The first time you click OK, the feature is created and added to the BobART tree.)

 

Cancel - cancels the creation of the feature (the first time that the dialog box displays). When editing the feature, this cancels any changes and closes the dialog box.

 

 

After defining the parameters, you use the Emboss Features in the BobART Tree to finish creating, or edit, the feature.

The Emboss Feature in the BobART Tree

When you finish defining the feature parameters and click OK, the feature is added to the BobART tree. You right-click each feature item to access a shortcut menu.

 

The Feature Shortcut Menus

 

Emboss from Surface

Right-click this item to access the following commands.

    • Edit - opens the Feature dialog box for you to modify the feature parameters.

    • Delete - removes the feature from the tree. Regenerate to view the change in the model.

    • Suppress/Unsuppress - is used to remove the feature from the model or to restore a suppressed feature. To update the model, Regenerate.

    • Save As Component/STL - is used to save the feature as a component or .stl file. This saves the individual feature and not the entire model. The STL Save Option dialog box displays for you to set the tolerance. Next, the Save As dialog box displays for you to select a location, name the file, and save it. The component can be used to create an Emboss from Component feature.

 

Geometry

Right-click this item to access the following commands.

    • Re/Select - enables selection mode for you to select geometry that is used to create the feature.

    • Remove - removes any geometry assigned to the feature.

Generating the Model

After all necessary selections are made, you must regenerate to create the model.

 

To Regenerate the Model:

 

  • Right-click Emboss Model, and click Regenerate.

 

Note: Every time a change is made to an Emboss feature, you must Regenerate to update the model.

Related Topics

BobART Overview

How to Create an Emboss from Surface/Solid