Emboss from Surface/Solid Example 1

Introduction

This topic explains how to create an Emboss from Surface/Solid feature.In this example, you learn three ways to handle the placement of the solid or surface on the model.

Example File

If you are connected to the Internet, the part file for this example can be downloaded automatically by clicking the following link: Emboss fromSurface Example 1.bbcd

Once you download and saved the zip file, extract the files on your system in an easy place to remember.You can then open the file to use with this tutorial.All files for the tutorials in this help system available for download can be found by clicking on the following link: http://www.bobcad.com/helpfiles.

 

In this example, an acoustic guitar has already been created, and three features remain that are created using solid entities.The current condition of the model is shown next.

 

ImgImg

Part 1) Open the Example File

  1. In the , click Open.

    The Open dialog is displayed.

  2. In the Opendialog, select the folder in which you saved the example file.

  3. Select Emboss from Surface Example 1.bbcd, and click Open.

    The file is opened, and the model is displayed in the graphics area.

  4. In the Data-CAMTree Manager, click the BobART Manager tab.

Part 2) Add the Feature (Use Current Position and Adjust the Height)

For the first feature in this example, a truss-rod cover is added to the model.For this feature, the geometry is currently located in the correct position in the XY plane, but it is not in the final Z-position.The bottom of the solid is at Z0.For this feature, the current position of the solid is used, and then the vertical (Z-axis) position is adjusted as needed.

 

  1. In the BobARTtree, right-click Emboss Model, and click Emboss from Surface/Solid.

    The Create Emboss from Surface/Solid dialog is displayed.

  2. In the Attributes section, update the Nameto Truss Rod Cover.

  3. Click the drop down for Color, and select a color for the feature.

  4. Confirm that the Application Type is set to Add.

Part 3) Select Geometry

  1. In the graphics area, click to select the surface for

 

Tip: When selecting geometry for an Emboss from Surface/Solid feature, you can select individual surfaces or an entire solid.

 

To bring the embossed model back into view, click Blank/Unblank.

 

Img'

 

  1. In the Origin section, click Use Surface Position.

    Notice that the XYZ values in the Origin group are automatically set based on the selected geometry.

  2. Click Apply.

    Inmimg

 

Notice, as shown in the second image, the feature is being added to the strings.This is the result of the Add application type.The cover needs added to the head stock but not the strings.For this, we change the application type and adjust the Z-height of the solid.

 

  1. In the Application Type group of the Attribute section, click Merge High.

    Because the solid (bottom) is located at Z0 and the application type is set to merge high, the Z-value of the origin must be increased to move the solid up to the proper level on the model.

  2. In the Origin group, set the Z value to 0.725.

  3. Click OK to regenerate and exit.

    ImgImg

 

Note: The first feature is now complete.In the next part of this tutorial, you emboss from a solid that is oriented in the graphics area in the exact location that it is needed for the model.

Part 4) Emboss from Solid Using the Exact Model Location

In this part of the tutorial, the solid for the feature is placed at the exact location that it is needed.By placing the solid geometry before creating the feature, less parameters need to be changed to create the desired result.

 

  1. In the Layer Manager, show the layer named Nut.

  2. In the BobARTtree, right-click Emboss Model, and click Emboss from Surface/Solid.

    The Emboss from Surface/Solid dialog opens.

  3. Update the name to Nut Emboss.

  4. Click the color drop down and select a color.

  5. Set the Application Type to Merge High.

  6. In the Quick Selection group, of the Home ribbon, click Pick By Layer, and in the Select Layer dialog, click Nut, then click OK.

    Img


  7. In the Layers, hide the Nut layer.

  8. Click Use Surface Position.(The XYZ Origin values are automatically set.)

  9. Click OK to regenerate and exit.

    ImgImg

Part 5) Add the Third Feature - Use the Origin to Place the Solid

You may want to use a solid/surface this is at an arbitrary location in the graphics area.In this case, you can use the origin of the solid/surface to place the feature on the model.This is shown in this part of the example when a pick guard is added to the model.The location of the solid (pick guard) and the model are shown next.

 

Img

 

Note: For organic shapes (or any shape), the origin is the lower-left corner of a bounding box drawn around the entity.The pick guard (solid) and its origin (red point) are shown in the next image.

 

Img

 

Note: When setting the origin value of a surface/solid, the XYZ values of the (surface/solid) origin specify the distance from the WCS (world coordinate system). The origin of the pick guard on the model is shown in the next image.

 

Img

 

  1. Right-click Emboss Model, and click Emboss from Surface/Solid.

  2. Set the name and choose a color for the feature.

  3. Set the Application Typeto Merge High.

  4. In the graphics area, click and drag a window to select the entire solid.

  5. In the Origin group, set: 

    1. X = 15.227

    2. Y = 14.419

    3. Z = 0.750

  6. Click OK to regenerate and exit.

    ImgImg

Final Note - Model Resolution

Be sure to view Adjusting Resolution for Emboss Models.

 

This concludes the tutorial.

Related Topics

BobART Overview