Emboss from BobArt Surface (.bbas) File

Introduction

This topic will explain the Emboss from BobART Surface (.bbas) File feature, describe how to access it, the options found in it, and will provide links to related topics.

Emboss from BobART Surface (.bbas) File

The Emboss from BobART Surface (.bbas) File feature is used to import a surface file previously created in BobART and use that surface for an embossed model.

Navigation

To create an Emboss From BobArt Surface feature:

 

 

The From Art Surface (.bbas) File dialog displays.

Parameters

Quick Access

 

 

Attributes

 

 

Application Type

These options are explained in more detail in the Application Types help topic.

 

Add Subtract Merge High Merge Low

 

  • Add - Builds up on top of the existing features.

  • Subtract - Pushes down into the existing features.

  • Merge High - Builds up independent of the existing features and intersects as needed.

  • Merge Low - Builds up in place of existing features.

 

BobArt Surface

 

 

Origin

 

The Origin section allows you to set the BobArt Surface location using the XYZ coordinate values in reference to the selected coordinate system. The origin is at the lower-left corner of the BobArt Surface.

 

 

The list box will list the entity currently selected to act as the origin.

 

    • X - determines the location along the X-axis of the selected coordinate system.

    • Y - determines the location along the Y-axis of the selected coordinate system.

    • Z - determines the location along the Z-axis of the selected coordinate system.


 

Size

 

 

  • Keep X/Y Aspect Ratio

     Select the check box to lock the aspect ratio of the imported file. Making a change in the X Size automatically calculates the Y Size and vice versa.

    Clear the check box to adjust the size of the imported file using the X- and Y-Size boxes independently.

  • X Size - sets the imported model length along the X-axis.

  • Y Size - sets the imported model length along the Y-axis.

  • Z Depth - sets the thickness of the imported model along the Z-axis direction.

 

 

 

 

 

After defining the parameters, you use the Emboss Features in the BobART Tree to edit the feature as needed.

The Emboss Feature in the BobART Tree

When you finish defining the feature parameters and click OK, the feature is added to the BobART tree. You right-click each feature item in the tree to access a shortcut menu.

 

The Feature Shortcut Menus

 

Art Surface Emboss

Right-click this item to access the following commands.

 

Art Surface

Right-click this item to access the following command.

Generating the Model

After all necessary selections are made, you must regenerate to create the model.

 

To Regenerate the Model, do one of the following:

 

 

Note: Every time a change is made to an Emboss feature, you must Regenerate to update the model.

Related Topics

How to Create an Emboss from BobART Surface File

BobART Overview