This operation is used to rough internal shapes using multiple vertical, or Z moves, and rapid moves above the part in X and Y. When a 2D Plunge Rough is added to the CAM tree, the system adds following items.
Geometry - Right-click this item to produce a shortcut menu with the following options.
Re/Select - Select this option to enable selection mode and assign the appropriate geometry to this feature.
Remove - Select this option to remove any geometry associated with this feature.
Plunge Rough - Right-click this item to produce a shortcut menu with three options.
Edit - Allows you to modify the parameters of the Plunge Rough operation. View the 2D Plunge Rough Wizard for a detailed explanation of this dialog box and all of the parameters available for this feature.
Compute Toolpath - When selected the system calculates the toolpath.
Post Yes/No - Allows you to determine whether a feature in the CAM tree is included with the code that is posted by the system.
Rough - Right-click this item to produce a shortcut menu with two options for modifying the visibility and color of the toolpath created.
Color - When selected, a dialog box appears allowing you to change the color of the toolpath.
Blank - When selected, the system shows the toolpath if it is hidden or hides the toolpath if it is visible in the graphics area.
See the following illustration for an example of the toolpath produced.
In the simulation window, the end result looks like this.