Pocket

The Pocket feature uses roughing and finishing passes to remove material from a pocket. This feature allows you to create a 2D or 2.5D toolpath. When a Pocket feature is added to the CAM tree, the system adds the following items.

 

Start Point - Allows you to specify a location for the tool movement to start. Right-click this item to produce a shortcut menu with the following options.

 

Geometry - Right-click this item to produce a shortcut menu with the following options.

 

Pocket - Right-click this item to produce a shortcut menu with three options.

 

Rough - Right-click this item to produce a shortcut menu with two options for modifying the visibility and color of the toolpath created.

 

Finish - Right-click this item to produce a shortcut menu with two options for modifying the visibility and color of the toolpath created.

 

 

See the following illustration for an example of the toolpath produced.

 

2DPocketToolpath.png

 

 

In the simulation window, the end result looks like this.

 

2DPocketVerify.png