Plunge Rough

This operation is used to rough surfaces and solids  using multiple vertical, or Z moves, and rapid moves above the part in X and Y. When a 3D Plunge Rough feature is added to the CAM tree, the system adds the following items.

 

Geometry - This item is used to assign geometry used to create the toolpath. Right-click this item to produce a shortcut menu with the following options.

 

Plunge Rough -Right-click this item to produce a shortcut menu with the following options.

 

Rough - Right-click this item to produce a shortcut menu with two options for modifying the computed toolpath.

 

 

See the following illustration for an example of the toolpath produced.

 

PlungeRoughToolpath3D.png

 

 

In the simulation window, the end result looks like this.

 

PlungeRoughVerify3D.png