Emboss from Image

Introduction

This feature is used to import an image and create an emboss feature based on the grayscale values of the imported image and the Z-depth or maximum user specified height. Although any image can be used, results may vary. This means that an image is usually prepared to be used for the Emboss from Image feature. The proper type of image to use depends on the desired result. For example, height-map images, in which black represents the minimum height and white represents the maximum height, create reliable results. This is shown in the How to Create an Emboss from Image tutorial.

Navigation

To create an Emboss from Image feature:

 

  • In the BobART tab, right-click Emboss Model, and click Emboss From Image.

 

  • In the Open dialog box, select a file type, then select an image file, and click Open.

 

The Create Emboss From Image dialog box displays.

 

Tip: This feature can be seen in action in the How to Create an Emboss from Image tutorial.

The Dialog Box Parameters

ClosedView the Create Emboss From Image dialog box

 

 

Origin

The Origin group sets the image location using the XYZ coordinate values in reference to the selected coordinate system. The origin is at the lower-left corner of the image.

 

Model Size

    • Keep X/Y Aspect Ratio

Select the check box to lock the aspect ratio of the imported file. Making a change in the X Size automatically calculates the Y Size.

Clear the check box toadjust the size of the imported file using the X- and Y-Size boxes independently.

    • Size X - sets the imported model length along the X-axis.
    • Size Y - sets the imported model length along the Y-axis.
    • Z Depth - sets the thickness of the imported model along the Z-axis direction.

 

Emboss Attributes

    • Name - indicates the feature name that displays in the BobART tree. By default, it is automatically named by the feature type and number. Note that you cannot use the hyphen (-) character with spaces around it, as this is reserved for the automatic naming and will be removed. You can however use it without spaces, for example, Emboss-Body).

    • Color - opens the Color dialog box. Select the desired color for the feature, and click OK.

 

Application Type

    • Application Type - indicates what kind of embossing is performed: Add, Subtract, Merge High, or Merge Low. For more information, view the Application Types help topic.

 

 

OK - accepts any changes and closes the dialog box. (The first time you click OK, the feature is created and added to the BobART tree.)

 

Cancel - cancels the creation of the feature (the first time that the dialog box displays). When editing the feature, this cancels any changes and closes the dialog box.

 

 

After defining the parameters, you use the Emboss Features in the BobART Tree to finish creating, or edit, the feature.

The Emboss Feature in the BobART Tree

When you finish defining the feature parameters and click OK, the feature is added to the BobART tree. You right-click each feature item in the tree to access a shortcut menu.

 

The Feature Shortcut Menus

 

Image Emboss

Right-click this item to access the following commands.

    • Edit - opens the Feature dialog box for you to modify the feature parameters.

    • Delete - removes the feature from the tree. Regenerate to view the change in the model.

    • Suppress/Unsuppress - is used to remove the feature from the model or to restore a suppressed feature. To update the model, Regenerate.

    • Save As Component/STL - is used to save the feature as a component or .stl file. This saves the individual feature and not the entire model. The STL Save Option dialog box displays for you to set the tolerance. Next, the Save As dialog box displays for you to select a location, name the file, and save it. The component can be used to create an Emboss from Component feature.

 

Image

Right-click this item to access the following commands.

    • Re/Load Image - displays the Open dialog box for you to select a file type, select an image file, and click Open. The image is used to create the feature. Regenerate to view the change in the model.

    • Edit Image Using Paint - select this option to open the image for editing in the Paint program. When you are done editing, save the changes and exit the program. Regenerate to view the change in the model.

Generating the Model

After all necessary selections are made, you must regenerate to create the model.

 

To Regenerate the Model:

 

  • Right-click Emboss Model, and click Regenerate.

 

Note: Every time a change is made to an Emboss feature, you must Regenerate to update the model.

Related Topic

BobART Overview

How to Create an Emboss from Image